The Quest for Glory...The Quest for the Tyng

Cornhole Rules

THE GAME

Cornhole pins 2 teams of 2 players against each other in a bean-bag-throwing match. Team partners stand opposite each other. One side begins by tossing bean bags across a gap, with the goal to try to either land 1 on the cornhole board or to make it in the hole on the board. Once both players take 4 shots, the other side may begin its turn. One point is awarded for making it on the board and 3 for making it in the hole (see cancellation scoring rules below). First to 21 points wins.

THE TEAM

The match will follow a best-of-3 games format. Any player may play in a maximum of 2 of the 3 games. In each game, 2 teams of 2 players will compete against each other.

LATE POLICY

Before the match, confirm the location with the opposing college. Teams are expected to be at the fields and ready to begin play at the time designated on the schedule. If at the starting time a team has the minimum number of players, then the game must begin as soon as possible. If a team has fewer than the minimum at the designated starting time, then the start of the game will be delayed, and the late arriving team will be penalized as follows:

Fifteen minutes after the original starting time, the present team will be awarded 5 points; after 25 minutes of the original starting time, the “no-show” team is forced to forfeit the game. The present team will be awarded the win. If both teams are late in arriving, only then will the allotted time be used to complete the best-of-3 games. If 3 games cannot be completed within the allotted time, then the team with the most amount of points/games earned is the winner.  

ELIGIBILITY

All undergraduate students and persons associated with a residential college who meet general eligibility requirements, except graduate students, are eligible to participate. 

 SCORING 

●      One point is awarded for each bag that lands on top of the board

●      Three points are awarded for each bag that is thrown successfully through the hole on the cornhole board

●    Cancellation scoring: the points of one team cancel out the points of the opposing team. Using this method, only one team can score in each inning.

RULES

●      If a bag is thrown and does not land on the board, it counts as a turn and does not count for any points

●      Players on a team stand alternate to each other and take turns throwing bags to score

●      A player can knock an opposing player’s bag(s) off the board to prevent scoring

●      All throws must be completed underhand

●      No aggressive throws

●      21 points are needed to win. The first team to hit 21 or go over that amount wins

PROTESTS

Protests involving eligibility may be made by any captain or Athletic Secretary against any team and must be made during or immediately following a contest. Once notified the team captain is required to present that player’s valid photo ID for verification. If no ID is available then the captain must submit a brief statement that includes the name of the person in question and the circumstances of eligibility. If a person is found to be ineligible, all games in which he/she participated or were suspected of having participated are recorded as losses and any awarded Tyng Cup points are withdrawn. All other protests involving misinterpretation of the rules must be made at the time of the incident. Play must be stopped and may not continue until the protest is resolved on the spot by the game officials with the aid of the governing rules of the game, or if necessary by final decision of the Intramural Supervisor. Any team that disputes the result and refuses to continue play will default the contests.