The Quest for Glory...The Quest for the Tyng

Pickleball

THE TEAM

The team consists of doubles playing a best-of-three-games match. A player may play in a maximum of two games. Only two substitutions (one per starting player) may occur in each game. A substituted player may not reenter the match during the same game, but may play later in the match.

THE MATCH

Scoring

  • A team shall score a point only when serving.
  • A player who is serving shall continue to do so until a fault is made by their team.
  • The game is played to 11 points; however, a team must win by 2 points.
  • Teams will switch sides after each game.
  • A winner is declared when the best 2 out of 3 games are won.

Determining the Serving Team: Players will volley the ball until a fault is made. Winner of the volley will have the option of serving first or allowing the opposing team to serve first.

Serving

  • Points are scored only on the serve; the receiving side cannot score a point.
  • At the start of the game, the player on the right side (even court) serves to the diagonally opposite court.
  • If a point is scored, the server moves to the left side (odd court) and serves to the diagonally opposite court.
  • Players on the serving side continue to move from the right to left or left to right each time a point is scored.
  • Players on the serving team do not alternate sides unless a point is scored. The receiving side never alternates sides.
  • The first server continues to serve until the serving team loses a rally by committing a fault; then the serve passes to the second server on the team.
  • When the second server loses the serve, the serve goes to the other team and the player on the right serves first. That pattern continues throughout the game.
  • To minimize the advantage of being the first team to serve in the game, only one player, the one on the right side, gets to serve on the first service turn of the game.

Types of Faults

  • Hitting the ball out of bounds.
  • When the ball does not clear the net.
  • Stepping into the non-volley zone while playing the ball on a volley.
  • Volleying the ball before it has bounced on each side of the net.

Note: If the ball travels around the net, but not over, it is still considered to be in play so long as it lands in-bounds.

Double Bounce Rule: Each team must play its FIRST shot off the bounce. The receiving team must let the serve bounce and the serving team must let the return volley bounce before playing the return.  After the 2 bounces have occurred, both teams may play the ball in the air or off the bounce.

Non-Volley Zone (pictured in image above)

  • The non-volley zone is the area of the court bounded by the two sidelines, the non-volley line, and the net. The non-volley line and the sidelines are included in the non-volley zone.
  • A fault will be declared if, in the act of volleying the ball, a player or anything the player is wearing touches the non-volley zone or touches the non-volley lines.
  • You may be in contact with the Non-Volley Zone if:
  1. You are hitting a ball that has already bounced
  2. You are simply standing and not attempting to play the ball

LATE POLICY
Teams are expected to be at the courts and ready to begin play at the time designated on the schedule. To start the match, each team must have at least 2 players to fill the positions for the 3 potential games. If a team doesn’t have enough players at the start of the game then the game will be delayed until enough players to meet the minimum requirement arrive. However, if the late team does not have the minimum number of players up to 15 minutes after the original starting time, it will result in a single game forfeit. If at 30 minutes past the scheduled starting time the team does not have the minimum number of players, then the match is forfeited.

ELIGIBILITY

All undergraduate students and persons officially associated with the residential college who meet general eligibility are eligible to participate. Any instance involving special exceptions requires a review by the Intramural Director, Head IM Secretary and/or the IM Secretaries Ad-Hoc Eligibility Committee.